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Alpha-1Alpha-1 Elite RangerGermany
[quote]Originally posted by henrik:
[b]Since we are going to make quite a lot of cut-scenes using Lightwave renderings, the production team wishes to expand our know-how in the area of character animation.
We are therefor looking for a male or female which we think has the following knowledge:

*You are an expeienced Lightwave user

*You know a lot about weight mapping, bones, Inverse Kinematics and character animation.

*Character modelling skills are not required, but they are a big plus.

If you have any questions regarding this post in our team, please mail me at henrik.nordgren@affv.nu or perhaps we can talk on ICQ:61973835.

Oh, everyone who think they might fit for this assignment, please mail me an mpeg4 clip that you have made, that must consist of:

A character walking... then falling to the ground (like he was hit in the back or something...) Resolution 320x240


Henrik Nordgren
3D artist and modeller
Space Dream Factory[/b][/quote]

Comments

  • Sorry, I only use Max [img]http://216.15.145.59/mainforums/frown.gif[/img]
  • SanfamSanfam I like clocks.
    Moving to 3D Programs!
  • JackNJackN <font color=#99FF99>Lightwave Alien</font>
    My problem is I'm out of touch with the new features of LW 6.x and above, such as weighting etc...

    Besides, I'm a hard surface and mechanical modeler...

    You can find one of me a dime a dozen nowadays...

    [img]http://216.15.145.59/mainforums/wink.gif[/img]
  • BigglesBiggles <font color=#AAFFAA>The Man Without a Face</font>
    So far I'm not very good at modelling characters, and my feeble attempts at using weight maps and bones have resulted in a very distorted dragon. [img]http://216.15.145.59/mainforums/smile.gif[/img]

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